Colors don't seem AS sharp and as a whole, the game still looks excellent, but there is a small but noticeable drop in the quality of the graphics as far as the backdrops. However, if you look closely, the graphics are actually less detailed than the first game. The game is still rich and full of color, quirkiness, and excellent backdrops. If you played the first Pocky & Rocky game, then you know what to expect as far as graphics. They help to train Pocky and her friends and then you are sent on your way to rescue Luna. When Princess Luna steps out to make her appearance, she is then kidnapped by a girl named Impy by order of her master! Pocky and her friends then consult the "seven wise people". The entire village, including Pocky and her friends have also gathered in the festival square. This time around, the game starts during the harvest festival and Princess Luna is visiting from the moon to join the festivities. However, developers tend to learn from some of their mistakes and since the first game did not fare too well in the U.S., Natsume decided to release the game in limited quantities, making it sought after and rather expensive. While the first Pocky & Rocky game didn't see much success in the U.S., Natsume was kind enough to give the U.S. the best of the best, but in actuality, they do try. "Sayo" is the name of Pocky in Japan, while the name of Rocky was "Manuke".Ī lot of people think that the folks in Japan like to hold out on giving the U.S. There is supposed to be a "Nintendo Power" version in 1998. You can find out more about the game at this link. The game was going to have the name of Kiki Kai World, but that name was changed to avoid any complications. The Japanese only received the game on the Wii, but the game was also ported on the PS2 in the U.S. However, sometime recently, The game was "redesigned" and released with the name of "Heavenly Guardian" in the U.S., "Legend of Saiyuki" in PAL territories, and "Yukinko Daisenpuu ~Sayuki to Koyuki no Hie- Hie Daisoudou~" in Japan. When the article was first written, the "rebirth" of Pocky & Rocky that was slated for the PS2 was canceled. For those of you who have previously read this article, you will notice that I made a few changes. It it also called "Kiki KaiKai: Kayako" too. This game is also known as "Kiki Kaikai Tsukiyozoushi" as well as "Kiki Kaikai: Tsukiyo Soushi". Wii Virtual Console Release: No Other Info: Information on PS2 Kiki Kaikai found at Game Watch. # of Saves: None (utilizes the password feature) With todays technology they are made even stronger than the originals and may even be heavier than the originals.Whatever You Call It, They Are All The Spiritual Successor To Pocky & Rocky This exploitation of player 2 is a departure from the previous game, in which player 1 and Player 2 had similar powers and were equally valuable.Īll games are custom made with all new boards, chips and labels. Additionally, she can throw her partner at enemies to attack, doing massive damage to the enemy but temporarily killing the thrown character. Using "magic", she can force herself into her partner's mind and control their body for a short time, enabling unique abilities depending on who she possesses. Pocky can use Player 2's character as a utility in various ways. If there is no second player, the supporting character will be CPU controlled. Player 2 assumes a supporting role as one of Pocky's friends each possessing a unique attack and unlimited lives. Pocky can pick up items to improve her attack power and new clothes to protect herself from damage, as well as throw player 2's character and use magic. Player one controls the main protagonist, Pocky, who attacks by throwing o-fuda talismans (referred to as "cards" in English versions). The game is played in a top-down view, featuring many elements from classic shoot 'em up games but giving the player free eight-directional movement.
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